Fortiche is a creative production company and a studio able to take in charge of every step of animation movies. We put our passion in every aspect, from design to manufacture until the final image.
Based in Paris, Montpellier and Las Palmas (Spain), our ambition has no limits or borders and neither does our talents! Producers, directors, storyboard artists, animators, compositors and editors are all in house and work all together from concept to final project delivery.
The studio's unique graphic style blending 2D and 3D media with smart and fancy direction are at the heart of the #ForticheTouch.



- Paris, FR —
- Montpellier, FR —
- Las Palmas, ES —
(RE)DISCOVER THE #FORTICHETOUCH THROUGHOUT OUR PRODUCTIONS (TV SERIES, MUSIC VIDEOS, TRAILERS...)
TALK TO OUR TALENTS! DISCOVER THEIR CAREER, THEIR ROLE AND THEIR BEST MOMENT WITH US!

When I saw I could learn 3D animation at school, I jumped on the occasion

After my graduation at ESMA Nantes in 2017, I moved to Belgium for three years for my first job, in the same company I did my internship at, in Antwerp. At first I was a 3D generalist and then I got the chance to work as an animator on a feature. I also learned animation with the intermediate animation summer course of Animsquad and developed my English which I believe is necessary in this industry today. All these experiences were very rich and sometimes not easy but it never changed my love for animation. Following the job opportunities I decided to move to Paris where I tasted working at a big studio as well as in smaller production, trying to find my way through the pandemic, crazy days !This whole time I wanted to work at Fortiche but it's only recently that I got the opportunity to move to Montpellier to work as an animator within the studio.
The project is very appealing and refreshing, it really motivates us to push the level always further in all the different departments. As an animator, it's the first time in my career that I have paid such attention to acting, details and realism. I believe Fortiche has its own style and started a new artistic semi realistic visual trend that I am so proud to be part of today.
Find our vacancies below or submit your spontaneous application at any time via our form.
You will work in collaboration with our animation supervisor and our lead animators and join us on season 2 of Arcane, the series we are working on with Riot Games.
MISSIONS
- Animate shots
- Ensure good communication with the team
- Work closely with the lead animators and the Animation Supervisor
SOFT SKILLS
- Rigour
- Proactivity
- Easy communication and listening
HARD SKILLS
- Mastery of the Maya software
- Experience on feature film productions required
- Have a good sense for detailed naturalistic animation
- 5 years minimum experience
- Fluency in English and/or French or Spanish would be a plus
- ContractCDD
- locationLas Palmas
- Start dateJune 2022
- Salaryaccording to the profile
GENERAL JOB DESCRIPTION & MISSIONS
Reporting to the Chief Technical Officer, you will manage the pipeline department which includes the development and technical director teams.
In collaboration with the program manager, you will organize and control the implementation of the department structure and the Pipeline studio roadmap.
You guarantee the development needs of the structure by maximizing the return on investment of all Pipeline modifications.
In liaison with the manufacturing managers and the production teams, you will assist the developer leads and TD in the assignment of missions and priorities.
REQUIRED PROFILE
- Experience in managing a technical team
- Provide strong team leadership and mentorship to increase productivity
- Motivate the team through demonstrated leadership ability and executive presence.
- Encourage collaborative team approach locally and globally.
- Clearly establish performance expectations for direct reports in collaboration with Program Manager to provide support and direction across Pipeline team
- Caring, constructive criticism, active listening
- Very high technical knowledge of the animation and/or VFX sector and an appetite for technology watch
- At ease in English
- ContractIntermittence
- locationParis
- Start dateMarch-April 2022
- Salaryaccording to the profile
GENERAL JOB DESCRIPTION
As part of the Arcane series we are working on with Riot Games, we are recruiting a lead matte painter.
Under the direction of the supervisor, you will be responsible for a team of about 5 people.
Your objective will be to deliver 2D sets, with the validation of the art director/supervisor, and to ensure the technical follow-up of the sequences produced by your team.
All this in accordance with the production schedule.
MISSIONS
- Follow-up of the creation of the mattes from brief to delivery
- Realization of mattes painting on Photoshop with a 3D base following the reference designs (2 days per week)
- Exchanges with the DA and the sup art to maintain the artistic quality of the project
- Daily follow-up of the graphic designers' work via Shotgrid
- Take care of Shotgrid notes for the follow-up of the sequences in collaboration with the production team.
- Work in collaboration with BG3D leads for the technical delivery of the matte
- Painting on Mari may be required depending on your level
REQUIRED PROFILE
- Good command of perspective, color, drawing and matte painting on Photoshop
- Good understanding of 3D production and its technical constraints
- Leadership and management, good interpersonal skills
- Knowledge of 3D (MAYA and MARI software) would be a real plus
- Basic knowledge of Shotgrid would be a plus
- ContractIntermittence
- locationParis
- Start dateAs soon as possible
- Salaryaccording to the profile

